Check out these crazy paper heads by artist Bert Simons. His sculptures strike a really cool mix of fine art and CAD. They tread an interestingly fine line between real and digital sculpting. Bert creates the heads using the dot per dot reference method to represent a real face in 3D. He then uses Blender to render and flatten the image. Pieces of the image are printed and reconstructed like a 3D puzzle. The explanation behind the methodology and thinking, as well as some of the 2D print files are up on Bert's website. (Found through Hip.Young.Thing).